Click the Orb > Settings command to display the Other Settings form, then click the Settings button to access the Graphics Mode Settings form, which offers controls for the graphical effects used to display the model.
Note: Each time the program is launched, the program "remembers" which graphical mode was set the last time the program was used.
Use the tabs on the form to set display parameters when the graphics mode has been set to GDI Plus or DirectX. Where applicable, use these options in conjunction with the options available on the Display Options for Active Window form to enhance the display and make the effects more noticeable and thus easier to interpret. The potential effects of using these display controls on the speed of the program depends on the graphics card and computer configuration.
GDI Plus tab - GDI Plus makes two-dimensional drawing easier.
Text check box and drop-down list. Check this check box and then select a font from the drop-down list to change the font used to display text on the model.
Anti Aliasing of Lines check box. Anti-aliasing is the technique of minimizing aliasing (jagged or blocky patterns) when representing an image. This option is enabled/applied when the check box is checked.
Transparency check box. Check this check box to allow line and area objects to be displayed as transparent, rather then solid, objects. The amount or intensity of the transparency is specified using the Orb > Settings > Colors command.
DirectX tab - Direct X is better suited for displaying full color graphics and 3D animation.
Text check box and drop-down list. Check this check box and then select a font from the drop-down list to change the font used to display text on the model.
Anti Aliasing of Lines check box. Anti-aliasing is the technique of minimizing aliasing (jagged or blocky patterns) when representing an image. This option is enabled/applied when the check box is checked.
Transparency check box. Check this check box to allow line and area objects to be displayed as transparent, rather then solid, objects. The amount or intensity of the transparency is specified using the Orb > Settings > Colors command.
N-Patch Tessellation check box. N-patch tessellation is an advanced DirectX rendering option that tessellates the frame object mesh (only in extrude view) using the N-path tessellation scheme. For patch tessellation, CSiBridge uses five extra points to create smooth edges.
Line Vertical Offset edit box. This offset provides a small distance between parallel lines and surfaces that represent different faces of an object when rendering certain graphical results, such as contour plots. Typically, the default value should be used.